GURPS Autoduel was one of the first worldbooks ever published for the GURPS system – over ten years ago! Its post-apocalyptic world, based on the classic Car . A few things to make car-design easier and more Car-Warsish in GURPS Autoduel. In the 96 pages of GURPS Autoduel, you’ll find: Detailed vehicle design rules. Choose your own tires, engine, suspension, weapons, and accessories — to fit.

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The last page is numbered 84, but there’s a page pull out in the center of the book for a total of 96 pages. Home Recent Additions Welcome Wiki.

GURPS Autoduel

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Autoduel America Car Wars. Car Wars Adventure Gamebooks.

GURPS Autoduel: When Steve Jackson Pulled Out All the Stops… | Jeffro’s Space Gaming Blog

Campaign Setting game world. Point Based allocate points to get skills, powers, etc.

Skill Based buy or gain skills. More Information Edit History.

FATAL & Friends — GURPS Autoduel

Supplement for role-playing in the Car Wars universe. Scott discusses the ins and outs of shifting the emphasis from cars to characters.

Games Review Volume 1, Issue 11 – Aug Dragon Issue – Sep Does the future look dim? Future Wars – Issue Tags separate by space: Modern Near Future Science Fiction.

Aaron Allston Scott Haring. Periodical Articles Podcast Episodes. Role-playing Reviews Dragon Issue – Sep Add tags Tags separate by space: No Web Links Found.

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