O’Reilly Media, Inc. Learning XNA , the image of a sea robin fish, and related trade dress are trade- .. For example: “Learning XNA , by Aaron Reed. by Aaron Reed. Preview Microsoft XNA Game Studio Learn Programming Now! O’Reilly Media, Inc. Learning XNA , the image Learning XNA Learning XNA has 60 ratings and 3 reviews. qux said: Solid introduction to XNA. Aaron Reed Be the first to ask a question about Learning XNA

Author: Mikakasa Kikinos
Country: Bhutan
Language: English (Spanish)
Genre: Marketing
Published (Last): 6 December 2009
Pages: 22
PDF File Size: 4.75 Mb
ePub File Size: 3.62 Mb
ISBN: 645-4-58979-314-1
Downloads: 9927
Price: Free* [*Free Regsitration Required]
Uploader: Tojatilar

Want to develop games for Xbox and Windows Phone 7? This hands-on book will get you started with Microsoft’s XNA 4. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills learnign you go.

Once you’ve finished this book, you’ll know how to develop your own sophisticated games from start to finish.

Learning XNA Game Development for the PC, Xbox , and Windows Phone 7 by Aaron Reed

Aaron Reed has extensive software development xa and more importantly, experience in software development education.

Since he has taught courses at Neumont University in.

Aaron’s experience in teaching both DirectX and XNA for several years to university-level students helps him understand what topics are easily understood and which ones need more depth and emphasis. Through experience in the classroom he also has a good understanding of what format and sequence makes the most sense to present the material. This book follows that format and is meant to present game development concepts in the way most efficient and most comprehendible as proven in the classroom.

Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Learn learnign development from 2D animation to 3D cameras and effects Delve into high-level shader language HLSL and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox and Windows Phone rewd.

Read more Read leaening. Discover Prime Book Box for Kids. Add both to Cart Add both to List. These items are shipped from and sold by different sellers. Buy the selected items together This item: Ships from and leagning by indoobestsellers. Ships from and sold by Amazon. Customers who viewed this item aarno viewed. Page 1 of 1 Start over Page 1 of 1. Learn 2D Game Development with C: The C Player’s Guide 3rd Edition.

About the Author Aaron Reed has extensive software development experience and more importantly, experience in software development education.

O’Reilly Media; 1 edition December 30, Language: Start reading Learning XNA 4. Don’t have a Kindle? Try the Kindle edition and experience these great reading features: Share your thoughts with other customers. Write a customer review.

Read reviews that mention game development windows phone starting point good starting xbox or windows great book introduction to xna easy to understand learning xna new to xna code examples bought the book game programming book is a good xna game simple game recommend this book using xna book for beginners book really. Showing of 39 reviews. Top Reviews Most recent Top Reviews.


There was a problem filtering reviews right now. Please try again later. I bought this book for three reasons. First, it learming highly learnkng and well-reviewed. Third, it specifically mentions 2D development. I was not disappointed. The book reads easily, and has no typo’s so fallowing each chapter as written end in completed works with little trouble.

The authors sense of humor shows occasionally but with good taste and only to offer added emphasis to points 4.00. So as a whole learnkng is a book full of very little filler, mostly good information. I was happy to have purchased it and very happy after completing it That is, until I started to take what I leaned in it and apply it to my own game idea s I quickly found that there are a few very specific details that are never touched upon, that many would expect when making a modern PC rees.

It is the lack of these details that force me to give this a 4 out of 5 stars Manipulating the View Port directly – No camera control with mouse. Used in nearly every 2D game today, ie: If azron intend to develop 2D games which is pretty much what you have to do as an independent developer you may want to consider the lack of some of the more significant features in modern 2D games. Most introductory books have a tendency to do some things well, and some very poorly.

There are no chapters that will seem out of place, as if the author is attempting to shove a chapter too advanced for the books title in just to have an extra bullet point on the back. Leagning book maintains an introductory tone throughout the text and explains its topics well.

All of the material is presented in the context of building a few simple games using the techniques you have been learning. First up is a 2D sprite based game with power-up objects to collect, enemies to avoid and scoring. It does a good job of introducing basic XNA and general game programming techniques in the context of a simple game. From there, the book builds to a 3D development with a decent overview of the math required to create a 3D game.

It never goes into too much theory, leaving most of the underlying math to other books that are entirely dedicated to math topics suited to games. It does however, get you started if you are just being introduced to 3D concepts.

You will end up with a 3D game, where you shoot ships from a first person perspective.

Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

The game is simple, but does well in establishing a basis for future development. The WP7 chapter is a bit superficial, but will get you started in mobile development. If you want a more in depth look at leanring for the mobile market, there are entire books on the subject that will go into significantly more detail.

A multiplayer chapter lerning with a focus on split-screen and network game development. The content is again introductory, but does a good job of establishing the basics. The book includes the answers to the end of chapter exercises as a means of checking your own work. The exercises are good practice, and are not too advanced for readers to fail.


Working through the book should be a good introduction for anyone interested in XNA, whether they have previous programming experience or not.

If you want a more advanced text, other books will do a better job than Learning XNA. I’m a professional software developer not game-related though with a lot of experience in C zna, and toy with game programming as a hobby. I’ve grabbed some other books in the past but none got me excited about finally sitting down and working on a game 44.0 this one xnaa.

The main strength of this book over others I’ve seen is that it seems to land in just about the right spot as far as treating the reader like an XNA and game development newbie without also treating you like you’re a newbie to C or programming in general.

I hate it when a book wastes my time teaching me the basics of programming It doesn’t go into as much detail as some other XNA books, which means its definitely a book I’m going to recommend to anyone else who wants to learn XNA, but it probably won’t end up sitting on the desk as a reference book and probably won’t have much use to someone already familiar with XNA.

Of course, the word “learning” in the title should probably make that clear! Kindle Edition Verified Purchase. Before you purchase this book you should be red that XNA is a discontinued product.

That said, XNA has a relatively low technical learning curve as far as graphics libraries go, making it a great learning tool for beginners. This book is an excellent tutorial of XNA and gives clear examples and covers concepts which will remain valid in game development forever.

If you move to a different API later this book will have prepared you with a good foundation. Rsed person found this helpful. See all 39 reviews. Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more about Amazon Giveaway. Set up a giveaway.

Learning Xna 4.0 : Game Development for the PC, Xbox 360, and Windows Phone 7

Customers who bought this item qaron bought. Multiplatform game development in C. XNA Game Studio 4. Pages with related products. See and discover other items: There’s a problem loading this menu right now. Learn more about Amazon Prime. Get fast, free shipping with Amazon Prime.

Get to Know Us. English Choose a language for shopping. Explore the Home Gift Guide.

Amazon Music Stream millions of songs. Amazon Advertising Find, attract, and engage customers. Amazon Drive Cloud storage from Amazon. Alexa Actionable Analytics for the Web.